Thursday, November 15, 2012

Windows Phone 8 review: Str8 up


Introduction

Windows Phone 8 is officially in the race. It probably isn't time to count the horses just yet but Team Windows seems ready to bounce - major OEMs have backed Microsoft up with flagships and mid-range options. Redmond is doing its part with what looks like one of the biggest OS overhauls this year.

It's not new looks that will impress users - the UI design has always been among the platform's strong points - but there are so many things under the hood that make the new OS such a decisive step forward. Windows Phone 8 supports multiple core chipsets and different screen resolutions. There's even deeper social integration, improved SkyDrive and Xbox Live support, DirectX graphics, Windows 8 and Xbox 360 cloud and services, USB mass storage.
The new platform core helps streamline app development and ties everything up in a consistent, cross-device ecosystem. What this means is the proverbial catching up with the Android and iOS app stores is finally within Microsoft's reach.

Key features:

  • Multi-core processor and multiple screen resolution support
  • Clean, uncluttered UI with distinctive design language
  • DirectX graphics support
  • Excellent MS Office mobile implementation
  • Top-notch social integration
  • Cloud services (SkyDrive, Windows Live, Xbox Live)
  • Wireless sync of multimedia content
  • Internal memory expandable via microSD card slot
  • USB Mass Storage mode
  • Multi-tasking
  • DivX/XviD video support
  • Nokia-powered Bing Maps
  • Children's corner
  • Data Sense
  • Class-leading JavaScript performance
  • NFC support
  • Bluetooth file transfers

Main disadvantages:

  • No system-wide file manager
  • No voice-guided navigation
  • No music player equalizers
  • No lockscreen shortcuts
  • Maximum supported resolution still lower than Android
Microsoft is spreading the campaign wide this time and failure is not an option. Windows 8 and Windows RT OS have already demonstrated huge potential. The Surface lineup looks promising and blurs the traditional boundaries between tablet and laptop. The recently launched Xbox Music service is something to look forward to as well. It is now Windows Phone 8's turn to show off its newly found skill and power.

User interface: keeping it simple

So, everyone is telling you Windows Phone 8 is way better than WP7, so different in fact, that it's impossible to run on old generation devices.
For starters, here's a very detailed walkthrough of the platform, courtesy of Joe Belfiore himself.
Yet, taking a look at the homescreen we see the familiar live tile Start Screen and the scrollable app list. Even most of the apps are the same as before. The first impression of Windows Phone 8 on those coming from 7.5 could be a little underwhelming. The user interface logic and looks are virtually the same. So, what's the big deal?
Sure, there are lots of new additions such as USB mass storage mode (so long, Zune transfers), the rich video codec support and the deeper Xbox Live integration. Even more important, there's support for new screen resolution modes, wider hardware support and DirectX graphics.
So, yes there's plenty of more power that users will definitely feel and appreciate. But the real benefit is long term. Windows Phone 8 shares code with the company's desktop OS and unified cross-platform development will hopefully soon start making a difference in terms of both the quantity and quality of apps .
Plenty of extra power under the hood, will open up many new possibilities for devs. DirectX graphics will support powerful new games and even give some classics a new lease on life on a phone.
But if you want to focus on the here and now, a video demo of Windows Phone 8 is a good place to start.
A push on the unlock button reveals the lock screen, which displays the current time and date and shows calendar events, emails and missed calls. A press on any of the volume keys will bring the volume switch and music controls on top of the screen.
What we would have liked to see here are some (preferably customizable shortcuts). As Windows Phone mandates handsets have a dedicated camera key you can always launch the camera, but what about phone, messaging or web browsing apps - you always need to unlock your homescreen for that to work.
Luckily Microsoft added at least one new feature for the lockscreen – the Live Apps service allows your Windows Phone 8 to be updated directly by the apps you choose (as long as they support it) – i.e. Facebook photos and updates can pop there or Skype notifications, you name it. We are yet to see how this works though since our Windows Phone 8 testing unit didn’t come with this feature.
Swiping the lockscreen up reveals the live-tile Modern user interface. It's a vertical grid of Live tiles, which can be reordered the way you like. Almost anything can be placed in the grid by tapping and holding down over an app and selecting the Pin to start option.
Windows Phone 8 Windows Phone 8 Windows Phone 8 Windows Phone 8
The lock screen • the home screen and main menu
Windows Phone 8 introduces resizable live tiles, an option that will also be available with the latest WP 7.8 update. When you tap and hold on a tile, the resize option is available along with unpin. You can choose between quarter, normal and double size.
Depending on which size you select you get different info displayed in the Tile. If you go for the smallest, you get nothing but a static icon, while the two larger sizes offer more info.
Windows Phone 8 Windows Phone 8 Windows Phone 8
Resizing a tile
The homescreen looks exactly the same, except that the new tile sizes let you fit a lot more There is no wallpaper, you can just opt for a dark or light background. Whatever you choose it will be the base color for every system app on the phone.
Windows Phone 8 Windows Phone 8
The lock screen and the hidden settings
Each of the Live tiles displays relevant info such as the current date, pending calendar events, missed calls, unread emails and more (third party apps do it too). For instance, the Marketplace tile displays the number of updates available, while the Pictures tile is essentially a slideshow of your photos. It's nice to have all that info always available at-a-glance. You can look at them as homescreen widgets of sorts, but that's a bit oversimplifying.
WP8 offers multi-tasking as promised. It's not always true multitasking; most of the cases things are being done the iOS way. Apps not in the foreground are suspended, but the OS has ways to take over and carry out the task for them. But just like on iOS, if an app requires to run in the background (navigation clients, players, communicators, etc.) it can.
Windows Phone 8
The multi-tasking interface
The multi-tasking interface is the same as in WP7 - to switch between apps you press and hold the Back key. You'll get thumbnail snapshots of the apps, ordered chronologically left to right.
You can scroll the list horizontally to select an app and a tap will bring you back to your running or suspended app. Usually, the last 8 apps are here. You can't "kill" any of those apps from here - to exit one you must bring it to front and use the Back key to close it.
Opening the settings menu displays two sets of options: like on the start screen, you can swipe between System and Applications. System covers all the settings you can think of like sounds, color theme, Wi-Fi, Bluetooth, Accounts, etc. The Application settings let you configure each app you have on the device.
Windows Phone 8 Windows Phone 8 Windows Phone 8 Windows Phone 8
Settings
Windows Phone 8 can also be operated with voice only through the TellMe - you can dictate, have the phone read out the reply, you can initiate searches and so on. It's what Android's got with Google Voice and Apple with Siri , but sadly the Windows virtual assistant though is still far behind either of those.
Windows Phone 8 Windows Phone 8
Microsoft TellMe
One of the new features brought by WP8 is the Children's corner. You can select the apps and types of content you want roped in and password-protected, so you can safely share your smartphone with your kids without worrying about them messing up with your settings or accessing inappropriate content. When activated, the Children's corner is accessible by a swipe to the left on the lockscreen. Without the password it's impossible to return to your standard lock or home screen.
Windows Phone 8 Windows Phone 8 Windows Phone 8 Windows Phone 8
The Children's corner



Apple iPad mini review: One for the road


Introduction

Wait, did hell just freeze over? Maybe a couple of degrees cooler? Rumors of a mini version of the iPad had been laughed at, dodged and denied - not necessarily in that order and often all at once. But here it is - the iPad mini is finally a reality. It caused due measures of excitement and perhaps a bit of disappointment. Yet, in typical Apple fashion, it's an excellent piece of hardware. In short, it's a polarizing device that may as well be the next best-selling tablet.
Apple iPad mini Apple iPad mini Apple iPad mini Apple iPad mini
Apple iPad mini official images
You have to hand it to Apple's R&D team - they know how to design hardware. The iPad mini is super thin and light, with a cool aluminum shell. Sure, they swore they'd never make a 7" tablet and the truth is they still haven't - the 7.9" screen of the mini offers 36% more real estate than the screens of the Google Nexus 7 and the Amazon Kindle Fire HD.
Less bezel on the left and right of the screen combined with the ~310g of weight make it reasonably comfortable to hold with one hand. Apple did make some compromises, which drew a lot of ire. Here's the summarized list of what's good and what's bad about the Apple iPad mini:

Key features

  • Compact body: 200 x 134.7 x 7.2 mm
  • 7.9" LED-backlit IPS LCD touchscreen, 768 x 1024 pixels; scratch-resistant, oleophobic coating
  • Dual-band Wi-Fi 802.11 a/b/g/n connectivity, carrier-dependent hotspot support
  • Optional 2G/3G GSM, CDMA, LTE connectivity (data only, separate models)
  • Optional GPS with A-GPS support (for the 3G model only)
  • Apple A5 SoC, dual-core Cortex-A9 @ 1GHz chipset
  • 512MB of RAM
  • PowerVR SGX543MP2 dual-core GPU
  • iOS 6 with Siri, iCloud support and activation
  • 16/32/64GB of inbuilt storage
  • Weight of 308 grams (312 grams for the Wi-Fi + Cellular option)
  • Bluetooth 4.0
  • 16.3Wh battery
  • Accelerometer, compass and three-axis gyro-sensor
  • Compatible with every iPad and iPhone app without any modifications
  • The base version costs less than a SIM-free iPhone 4, only $30 more than iPod touch
  • 5MP auto-focus camera
  • 1080p video recording at 30fps
  • 1.2MP secondary camera capable of FaceTime calls, 720p recording
  • Four and five-finger gestures
  • 1080p TV-output with the Apple Digital AV Adapter (purchased separately for $49), 1080p video streaming
  • Supports magnetic cases
  • Lightning connector
  • Stereo loudspeakers

Main disadvantages

  • More expensive than 7" Android tablets, only $70 cheaper than iPad 2
  • No Retina display, 162ppi only
  • Same chipset as iPad 2, now two generations old
  • iTunes still required for most of the content uploads
  • Reflective screen struggles outdoors
  • No standard USB port, Lightning accessories still rare and expensive
  • No GPS receiver in the Wi-Fi version
  • No memory card slot
  • Lack of basic iOS apps - stocks, calculator, voice memos
The disadvantage list may seem longer than usual but most of the items there are general complaints that apply to virtually all Apple products, like the absence of a memory card slot. The way we see it, there are three main problems with the iPad mini - the (relatively) low-res screen, the old chipset and the price.
Apple products have so far effortlessly hit it big with users despite their perceived limitations compared to the competition. The new crop of iPads - the iPad 4 and iPad mini - already sold in the millions.
Apple iPad mini Apple iPad mini Apple iPad mini Apple iPad mini
iPad mini in our office
The software - iOS 6 - should be very familiar to Apple users, but the hardware is new. It's not like the big iPads, which mostly varied in thickness, this one has been designed to comfortably hold in one hand and slip into a coat pocket.
Some analysts have gone as far as to say that the iPad mini will become the iPad - it's highly portable, capable enough and drawing on the vast resources of the Apple eco-system. And if you adjust for the "Apple tax", the mini isn't that expensive.

Final words

OK, then. Before we have our say on the iPad mini, we'll let the numbers talk. Three million tablets sold over the opening weekend easily beats the record set in March by the then new iPad. It's a combined figure of course for the two new slates - big and small - but it's quite likely for the iPad mini to claim responsibility for the better part of the traffic.
It's the novelty factor for one - a truly portable Apple tablet at long last against an iPad 4 that hardly brings anything new over the now discontinued iPad 3. No doubt, the mini is the new iPad, and it's not beyond belief that it may end up as the iPad of the future. Looking at the third and fourth generation of Cupertino slates, it's easier to imagine an iPad 5 with a Retina display in the mini form factor than another incremental upgrade.
On a second thought - would it have made sense to simply launch the iPad mini with a high-res screen and an A6 chipset instead of releasing another full-size slate just months after the previous model? From the perspective of iPad 3 owners, it most certainly would.
It's hard to guess what's on Apple's mind. At least a little pressure from cheap Google-powered tablets must have been felt. Or they may be simply encouraging users to have both sizes - one as a stay-at-home, the other for outings. That's more like Apple actually. They'd rather go on and on about portability and carefully avoid the subject of affordability.
Because, let's face it, the iPad mini is way more expensive than the likes of the Nexus 7 and the Kindle Fires. Whatever the stunts that allow Google and Amazon to charge less than $ 200.00 on their tablets, they at least have the decency of putting an HD screen.
At $199 for a 16 GB version the Nexus 7 is a steal but even a 32 GB variant will set you back much less than a baseline 16 GB iPad mini. On the other hand, a bigger 8.9" screen on the Kindle Fire HD is also cheaper than the cheapest iPad mini.
Asus Google Nexus 7 Amazon Kindle Fire HD Amazon Kindle Fire HD 8.9
Asus Google Nexus 7 • Amazon Kindle Fire HD • Amazon Kindle Fire HD 8.9
In an ideal world, the iPad mini would've been out at least a year ago and competing against something like the Samsung Galaxy 7.7. But when it gets to tablets you wouldn't call it an ideal world unless you're... Apple. Yes, Cupertino has been calling the shots forever and we're at a point where for a tablet to sell it either has to be dirt cheap or sport a bitten apple at the back.
Samsung P6800 Galaxy Tab 7.7
Samsung P6800 Galaxy Tab 7.7
So, there we are. The iPad mini is nothing more than an iPad 2 with a smaller screen and premium finish. The A5 chipset is two-generations old and the mini has fewer pixels on a bigger screen than the closest Android-powered rivals.
Yet, the iPad mini is the biggest thing to come from Apple this season - after an underwhelming iOS 6, after an iPhone 5 and an iPad 4 that are not exactly making the previous versions obsolete.
It's a beautiful device too, we'd go ahead and call it the best looking Apple tablet to date. But portability is by far its biggest asset. Enough probably to make millions of users buy the mini and keep their bigger iPad.
Not only because it can go wherever they go, it's for things like gaming too. Videos suck on the small, low-res, 4:3 screen; web and picture browsing, as well as reading, are a lot better on Retina. But playing games is where the iPad mini is at its best. The screen size is right in terms of how far your thumbs can reach and accelerometer control is a lot more sensible than on a full-size iPad. And we mean for more than a couple of minutes.
But does this make the iPad mini a niche device for gaming and commuters? The competition would certainly like to think so. But even they must realize it's too good to be true. We can take people who are committed to Apple in one way or another - an iPhone or an iPad, most likely both - out of the equation.
It's just become harder for the neutral user about to decide on their first ever tablet. And that alone is a win for Apple already. We're not saying it's fair. But the choice is really between sensible and fancy, cheaper and apple at the back.



Samsung Galaxy Premier review: A droid of stature

Spreading the Galaxy S III magic to as many market segments as possible is what Samsung is actively trying to achieve these days. After the power users were treated to the Note II and those looking for a premium experience in a compact shell got the mini, it's now time for the mid-range market to get some attention.
Samsung Galaxy Premier I9260
Samsung Galaxy Premier official photo
The Samsung Galaxy Premier specs sheet is familiar with the 4.65-inch Super AMOLED touchscreen and the dual-core TI OMAP chipset immediately bringing the Galaxy Nexus to mind. However, calling the Premier a Nexus refresh is wildly inaccurate - the Nature UX adds so much character that you'll hardly be able to tell there's so much in common between the two smartphones.
Let's take a look at what the Galaxy Premier is all about.

Key features

  • Quad-band GSM and quad-band 3G support
  • 21 Mbps HSDPA and 5.76 Mbps HSUPA support
  • 4.65" 16M-color Super AMOLED capacitive touchscreen of HD (720 x 1280 pixels) resolution; Corning Gorilla Glass 2
  • Android 4.1.1 Jelly Bean with TouchWiz launcher
  • 1.5 GHz dual-core Cortex-A9 CPU, PowerVR SGX544 GPU, TI OMAP 4470 chipset, 1GB of RAM
  • 8 MP wide-angle lens autofocus camera with LED flash, face, smile and blink detection
  • 1080p HD video recording at 30fps
  • Dual-band Wi-Fi 802.11 b, g, n
  • GPS with A-GPS connectivity; GLONASS support, Digital compass
  • 16/32 internal storage, microSD slot
  • Accelerometer, gyroscope and proximity sensor
  • Standard 3.5 mm audio jack
  • microUSB port with USB host and TV-out (1080p) support, MHL, charging
  • Stereo Bluetooth v4.0
  • FM radio with RDS
  • 1.9MP secondary video-call camera
  • NFC support
  • Document editor
  • File manager comes preinstalled
  • Extremely rich video and audio codec support
  • Relatively large 2100 mAh battery

Main disadvantages

  • No dedicated camera key
  • Dual-core Cortex-A9 CPU usually belongs to a lower market segment
  • All plastic body
  • PenTile matrix screen of relatively low brightness
Sure, the Samsung Galaxy Premier doesn't have the most exciting specs sheet around, but it takes a formula that was already proven to work and improves on it in a number of key areas. Building on the most popular Nexus smartphone so far, the Premier addresses just about every complaints users had about it.
The mediocre camera is replaced by a more capable 8MP shooter, the chipset got a speed update and a more powerful GPU, while the uninspiring styling got spiced up with a dash of Galaxy S III. There is also an ampler battery to take care of the relatively short endurance and a microSD card slot for cheap memory expansion.
And yes, the stock Android looks are gone, but they are replaced by the Nature UX, which is not only way more functional, but also the best looking TouchWiz version so far.
Let's see if all those tweaks actually look as promised - the hardware inspection starts right after the break.


Display

The display on the Galaxy Premier is a 4.65" Super AMOLED unit with a resolution of 720 x 1280 pixels, resulting in a density of approximately 316 pixels per inch. The specs might be identical to what we had a year ago, but this still remains the most pixel dense AMOLED screen out there.
Samsung Galaxy Premier I9260
The Samsung Galaxy Premier display
As usual for AMOLED display, colors are vibrant and contrast is impressively high. Unlike the Galaxy Nexus, the Galaxy Premier offers three display modes, which lets you tune down the colors if you don't like the default oversaturated look.
The brightness of the screen isn't particularly impressive, but the Galaxy Premier is still brighter than the Galaxy Nexus, so it's definitely a step in the right direction. And given that Super AMOLED displays are pretty resistant to reflections, the sunlight legibility of the Galaxy Nexus is pretty good.
Here go the Samsung Galaxy Premier results from our display tests.
Display test50% brightness100% brightness
Black, cd/m2White, cd/m2Contrast ratioBlack, cd/m2White, cd/m2Contrast ratio
Samsung Galaxy Premier01380328
Samsung I9300 Galaxy S III01740330
HTC One X+0.2323210160.284211521
LG Optimus G0.1419714450.334711438
LG Optimus 4X HD0.3436910770.687501102
Apple iPhone 50.1320014900.486401320



Audiovox Car Connection Helps You Find Your Car and More


Audiovox has announced a new device called the Car Connection that helps drivers monitor, manage, and maintain vehicle health. The device plugs into the OBDII port available on most vehicles since the mid-90s. When connected to the vehicle the Car Connection can monitor the driver habits to help coach drivers to be more green.
When the cooler features of the device is that it will show you your vehicle location and where it’s heading. Vehicle location can be tracked online from a smart phone or notebook computer. This allows you to keep an eye on where teenage drivers are and what they’re doing, and can help police recover your vehicle if it’s stolen.
Another interesting feature is that the Car Connection can work with the app operating on Android or BlackBerry smartphones to limit access to the phone when the vehicle is in motion. You can prevent users from making calls from behind the wheel or sending texts. The device operates on the Sprint mobile broadband network and requires a service plan at $9.95 per month or $89.95 per year. Both plans require a $19.95 activation fee and the device itself sells for $169.99.


Logitech Alert Security Camera Receives OS X Support And Alert Commander App


Mac OS X users might be pleased to learn that Logitech has today rolled out Mac support to their range of Logitech Alert Security System and Cameras. Enabling you to now view the cameras on Mac OS X.
The new Logitech Alert Security Mac software “Alert Commander” is now available to download from the Apple AppStore for free and allows you to  configure your video security system, watch live video, store video on your computer and review recorded video, directly from your Mac. Watch the video after the jump to see it in action.
Alert Commander provides a wealth of features and supports up to six Logitech Alert security cameras:
* Install your Logitech Alert camera system on any Mac (with OS version 10.6.8 or higher)
* Control and configure your video security system 
* Manage up to 6 cameras
* View live and recorded video in HD resolution 
* Set up motion zones for individual cameras
* Create and manage e-mail and mobile phone motion alerts 
* Perform Digital Pan, Tilt and zoom
* Back up video stored on your cameras to your Mac
* Manage your account and security settings
* Receive desktop notification of important events
* Set schedules for when you want to receive motion notifications to your email or mobile device
“With a wide-angle lens that delivers twice the viewing area than that of a standard camera and HD resolution video, home security has never looked this good. Plus, there is a new pop-out window feature that allows you to minimize the main app while continuing to watch one or more cameras while you multi-task. Work on a presentation or browse the web, and still keep an eye on what’s important.”


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